Entertained so far (Update)

Art of Rally

Illustration for article titled Entertained so far (Update)
Screenshot: Art Of Rally by Funselektor
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Illustration for article titled Entertained so far (Update)
Screenshot: Art Of Rally by Funselektor

some screenshottery...

My poor GTX960M can only manage ~40FPS on high graphics settings at 1920x1080. It’s all about the geometry, 4GB of memory is more than enough for the “textures” in this game, It just can’t crunch the triangles hard enough. I also think it’s pretty poorly optimized, as I can get nearly the same framerate on high settings at 1920x1080 on Dirt 4.

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I have much to learn, and many cars to unlock.

**************update:

In My opinion this game perfectly nails the difficulty and physics between “casual, accessible” and “very satisfying when you perfectly nail a set of corners” I think gamers on both ends can enjoy it, as long as they at least using a modern game controller with at least one analog stick and triggers. Nicely done Funselektor, this really looks like a driving game with wide appeal.

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nailing it feels really good, but it’s still workable if you fuck up. a good balance.
nailing it feels really good, but it’s still workable if you fuck up. a good balance.
Screenshot: ArtOfRally

I’ve only completed the first season, but I have completed all the free explore scavenger hunts. I’ve driven some Killer Bs and the insane Group-S machines, as well as a bunch of the classics. I love the not-an-RX-3 on asphalt, and the not-a-911 is killer in it’s class.